﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SpaceGame
{
    class SideWallBlock : GameObject, ICollidable
    {

        public SideWallBlock(Position p)
            : base(p, new char[,] {{'-'}})
        {

        }
        public override void Update()
        {

        }

        public void CollisionResponse(ICollidable instance)
        {

        }
    }
}
